In Death Stranding, characters cry for a variety of reasons. Crying is often used as a way to convey emotion and to reflect the psychological state of a character.
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For example, Sam Porter Bridges (played by Norman Reedus) cries when he is overwhelmed with emotion or when he experiences a loss. Crying can also be a sign of vulnerability and a way for characters to express their inner turmoil and pain.
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Crying is also a central theme in the game’s narrative, as the characters are often faced with difficult and emotional situations, such as the loss of loved ones or the weight of their responsibilities.
The act of crying serves as a way for characters to cope with and process their feelings, and it can also be a way for them to connect with one another and find solace in difficult times.
Death Stranding, a video game developed by Kojima Productions and published by Sony Interactive Entertainment, was released in November 2019 for the PlayStation 4.


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