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Who funded Skull and Bones? How much money has been spent on Skull and Bones?

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Skull and Bones, a game developed by Ubisoft, received funding from the company itself.

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Although the precise budget remains undisclosed, there were reports of expenses exceeding initial estimates during its development phase.

As a prominent publisher and developer, Ubisoft opted to finance the project internally, without seeking external investment. Speculation surrounds the significance of the “Bones” reference, with some suggesting ties to secret societies.

However, such theories remain unsubstantiated. Ubisoft’s commitment to the game’s development underscores its significance within the gaming industry, despite the intrigue surrounding its origins.

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Skull and Bones
Photo via Variety

How much money has been spent on Skull and Bones?

The true expense of creating Skull and Bones remains uncertain, yet projections vary between $120 million and $200 million.

Initially, reports from 2021 indicated a $120 million budget, as per Kotaku’s insights from former team members.

However, recent assessments from Insider Gaming propose an additional $80 million expenditure over the past years, potentially pushing the total to $200 million.

Ubisoft’s standpoint suggests they may not recover these expenses due to developmental challenges.

Despite lacking a definitive figure, Skull and Bones is poised to rank among the most costly games ever produced, surpassing even the budget of Cyberpunk 2077.


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